- Update `CharacterService` to include generation counts (`_count.generations`) in the list response.
- Update `CharacterAPI` to map `_count.generations` to a flat `looksCount` field.
- Add new CSS classes (`clip-path-slant`, `clip-path-hex`, `scanline`, `font-display`) to `src/ui/index.css`.
- Revamp `src/ui/pages/Characters.tsx` to use the new card design with color bars, looks count, and improved visuals.
- Replaced "System // Operator_Select" with "System // Character_Select", "Select Operator" with "Characters", and "UNITS" with "COUNT".
- Remove `src/ui/CharacterListDemo.tsx`.
- Update `CharacterService` to include generation counts (`_count.generations`) in the list response.
- Update `CharacterAPI` to map `_count.generations` to a flat `looksCount` field.
- Add new CSS classes (`clip-path-slant`, `clip-path-hex`, `scanline`, `font-display`) to `src/ui/index.css`.
- Revamp `src/ui/pages/Characters.tsx` to use the new card design with color bars, looks count, and improved visuals.
- Remove `src/ui/CharacterListDemo.tsx`.
- Update `Generation` model to include `userPrompt`.
- Update `GenerationService` to accept and use `userPrompt` in AI prompt.
- Update `Generation` API to accept `userPrompt`.
- Update `CreateLookDialog` to include an input for `userPrompt`.
- Add tests for `userPrompt` functionality.
- Install `dotenv` for prisma migrations.
Renames the terminology in the Fitting Room feature from "Outfit" to "Look" to better align with future feature plans (where "Outfit" will refer to equipment combinations).
Changes include:
- Renaming `CreateOutfitDialog.tsx` to `CreateLookDialog.tsx`.
- Updating the route from `/characters/:id/outfits` to `/characters/:id/looks`.
- Updating all UI text and internal variable names in the affected components.
- Updating navigation in `Characters.tsx`.
- Add `Setting` model to Prisma schema for storing API keys and model configs.
- Implement `SettingService` and API for managing application settings.
- Refactor `src/service/ai.ts` to `UnifiedAIService` supporting dynamic OpenAI and Google provider selection.
- Add Settings page (`src/ui/pages/Settings.tsx`) to configure providers and default models.
- Update `AppSidebar` to include Settings, use text-under-icon style, and decrease sidebar width to 4.5rem.
- Update `Layout` to move "Forgery" title to header and add GitHub link.
- Add unit tests for `SettingService` and `UnifiedAIService`, mocking database interactions to resolve test environment issues.
- Fix API URL path for settings in frontend client.
- Add `Setting` model to Prisma schema for storing API keys and model configs.
- Implement `SettingService` and API for managing application settings.
- Refactor `src/service/ai.ts` to `UnifiedAIService` supporting dynamic OpenAI and Google provider selection.
- Add Settings page (`src/ui/pages/Settings.tsx`) to configure providers and default models.
- Update `AppSidebar` to include Settings, use text-under-icon style, and increase icon size.
- Update `Layout` to move "Forgery" title to header and add GitHub link.
- Add unit tests for `SettingService` and `UnifiedAIService`.
- Implemented `Character Creation` flow with dialog and image upload.
- Implemented `Fitting Room` page with split view (Character Preview / Generations).
- Implemented `Create Outfit` dialog with equipment filtering and selection.
- Added `POST /api/generations` to handle outfit generation.
- Updated `AIService` to support complex prompt structure with interleaved text and images.
- Updated `CharacterService` to support fetching single character.
- Added frontend routes and components.
- Added relevant tests.
- Fixed lint issues and updated UI sizing to 150px.
- Implemented `Character Creation` flow with dialog and image upload.
- Implemented `Fitting Room` page with split view (Character Preview / Generations).
- Implemented `Create Outfit` dialog with equipment filtering and selection.
- Added `POST /api/generations` to handle outfit generation.
- Updated `AIService` to support complex prompt structure with interleaved text and images.
- Updated `CharacterService` to support fetching single character.
- Added frontend routes and components.
- Added relevant tests.
- Add `react-router-dom` for client-side routing.
- Add `shadcn` components: `Sidebar`, `Dialog`, `Button`, `ScrollArea`, `Avatar`, `Badge`, `Card`, `Sheet`, `Tooltip`, `Separator`, `Input`, `Label`.
- Implement `AppSidebar` with navigation to Characters and Equipments.
- Implement `Characters` page displaying character avatars.
- Implement `Equipments` page with:
- Horizontal scrollable category filter (multi-select).
- Equipment grid layout.
- "Extract Equipment" button opening a `Dialog` (refactored from `Extractor` component, maintaining original UI design).
- Added support for pasting images directly into the Extractor Dialog.
- Update `Equipment` API and Service to support filtering by multiple categories.
- Add database index to `Equipment` table on `[category, subCategory]`.
- Refactor `App.tsx` and `Layout.tsx` to use the new routing and sidebar structure.
- Remove legacy `Stash` and `Extractor` components.
- Add `react-router-dom` for client-side routing.
- Add `shadcn` components: `Sidebar`, `Dialog`, `Button`, `ScrollArea`, `Avatar`, `Badge`, `Card`, `Sheet`, `Tooltip`, `Separator`, `Input`, `Label`.
- Implement `AppSidebar` with navigation to Characters and Equipments.
- Implement `Characters` page displaying character avatars.
- Implement `Equipments` page with:
- Horizontal scrollable category filter (multi-select).
- Equipment grid layout.
- "Extract Equipment" button opening a `Dialog` (refactored from `Extractor` component but maintaining original UI design).
- Update `Equipment` API and Service to support filtering by multiple categories.
- Add database index to `Equipment` table on `[category, subCategory]`.
- Refactor `App.tsx` and `Layout.tsx` to use the new routing and sidebar structure.
- Remove legacy `Stash` and `Extractor` components.
- Add `react-router-dom` for client-side routing.
- Add `shadcn` components: `Sidebar`, `Dialog`, `Button`, `ScrollArea`, `Avatar`, `Badge`, `Card`, `Sheet`, `Tooltip`, `Separator`, `Input`, `Label`.
- Implement `AppSidebar` with navigation to Characters and Equipments.
- Implement `Characters` page displaying character avatars.
- Implement `Equipments` page with:
- Horizontal scrollable category filter (multi-select).
- Equipment grid layout.
- "Extract Equipment" button opening a `Dialog` (refactored from `Extractor` component).
- Update `Equipment` API and Service to support filtering by multiple categories.
- Add database index to `Equipment` table on `[category, subCategory]`.
- Refactor `App.tsx` and `Layout.tsx` to use the new routing and sidebar structure.
- Remove legacy `Stash` and `Extractor` components.
- Removed Category table from schema.prisma
- Updated Equipment table to use string `category` and `subCategory`
- Created `src/lib/categories.ts` with hardcoded categories
- Updated `ExtractionService` to use hardcoded categories and "Others" fallback
- Updated `Extract` API to stream `asset_refined` events
- Updated Frontend to handle new data structure and SSE events
- Updated tests to reflect changes
- Removed unused `mock.module` calls for `file`, `category`, `asset`, and `equipment` services in `src/service/extraction.test.ts`.
- These mocks were causing global pollution and interfering with `src/service/file.test.ts`, causing it to fail.
- Verified that `extraction.test.ts` and `file.test.ts` now pass independently and together.
- Refactored `AssetService`, `CategoryService`, `CharacterService`, `EquipmentService`, `FileService`, `ExtractionService`, `GenerationService` to use instance methods.
- Exported singleton instances for each service.
- Updated all API routes to use the exported service instances.
- Updated all tests to use and mock service instances.
- Updated `AGENTS.md` to reflect the new service layer pattern.
- Verified changes with lint, format, typecheck, and test.
- Add `.env` to `.gitignore` and create `.env.example`.
- Install `@modelcontextprotocol/sdk` to fix type errors.
- Fix linting issues (unused vars, error handling) in `src/api/extract.ts` and `src/service/ai.ts`.
- Fix typecheck errors in `src/service/file.ts` (Buffer types) and `src/service/ai.ts` (GenAI types).
- Update `tsconfig.json` to use React JSX and skip lib checks.
- Fix tests in `src/service/asset.test.ts` (mocking `Bun.write`) and `src/api/equipment.test.ts`.
- Refactor `src/ui/components/Stash.tsx` and `src/ui/components/Extractor.tsx` to infer types from Hono client.
- Simplify `src/ui/types.ts` by removing redundant types.
- Migrated frontend demo to `src/ui` as a Bun-native React app.
- Implemented `ExtractionService` with 5-step AI extraction flow (Analyze, Generate, Detect, Crop, Refine).
- Implemented `FileService` for image processing and storage using `sharp`.
- Implemented `EquipmentService` and `CategoryService` for managing game assets.
- Set up Hono RPC (`hc`) for type-safe frontend-backend communication.
- Configured `Bun.serve` to handle both API routes and frontend static files/SPA routing.
- Added `zod` validation for API endpoints.
- Updated `AGENTS.md` with new architecture details.
- Added Prisma schema with Asset, Character, Equipment, Generation, Category models
- Configured SQLite with LibSQL adapter
- Implemented Service layer (src/service) with unit tests
- Implemented API layer (src/api) with Hono and integration tests
- Added static file serving for assets
- Configured CI/CD with GitHub Actions
- Added Developer Guide (AGENTS.md)
- Removed Format Check from CI