修复 - tts_build.py 走火山引擎时,project.json 里的中文音色名没被解析成音色 ID, 合成恒失败并返回 code=55000000(报错完全看不出是「名字没解析」)。 双层兜底:tts_volcano.synthesize() 入口解析 + tts_build.py 读配置后解析。 新增 - render_video.mjs:`--png-fast`(CDP optimizeForSpeed,逐像素无损,4.4×)、 `--jpeg-quality N`、`--crf N`、`--preset <名>`。最后一对把「帧容器」与 「成片码率」解耦(旧 --jpeg 会连带降 crf23/veryfast,那是草稿语义)。 默认行为完全不变。 - qc_check.py:新增实测视频流帧数校验。原先只比容器时长,而容器时长会被音轨撑起 来,帧序列缺口会导致视频流被截断却仍显示完整长度(假通过,见 lessons #57)。 文档 - lessons.md 新增 #62–#69:信息层色值契约与绘制层排查、语速标定绑定引擎与音色、 以及「PNG 编码才是瓶颈、且对并发完全免疫」的完整实测与判定路径。 - SKILL.md / references/workflow-guide.md:补截图模式选用判据(帧里有满幅照片就换模式)。 - CHANGELOG 1.3.1 段补齐 + 版本徽章同步。
html-explainer
An Agent Skill: give it a topic, get back a narrated explainer video with subtitles and covers.
Write scenes in HTML → deterministic frame-by-frame rendering → a real MP4. Everything runs locally; the core pipeline needs no API key and charges no per-render fee.
Three finished videos made with this skill — visuals, voiceover, subtitles and covers all produced by the pipeline, no manual post-production. Covers and other assets live in a separate demos repository; this repo stays text-only.
https://github.com/user-attachments/assets/912e6c2d-831f-43dd-a39f-57b749bb417d
| HK innovative drugs · early session | A quant firm built an LLM |
|---|---|
| https://github.com/user-attachments/assets/8007843c-088d-457c-8550-81ec912e0add | https://github.com/user-attachments/assets/28949988-449b-4c4e-8d0f-6706af6f64ee |
Follow the test accounts — watch the video stats in real time
| Douyin · OnlyOneMoh | Profile · Moen | Douyin · Moen_xin |
|---|---|---|
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What it is
html-explainer turns a topic into a narrated explainer video with burned-in subtitles and a
progress bar, with the visuals written in HTML/CSS/GSAP.
It is an Agent Skill (SKILL.md + scripts/ + references/), following the
Agent Skills convention, so Claude Code, OpenAI Codex,
WorkBuddy, Cursor, Gemini CLI and others can load it directly. Underneath it is plain Python and
Node scripts, so you can also run it by hand.
You say one sentence:
Make a 1-minute explainer video about why the sky is blue.
The skill then walks the agent through: research → script → voiceover → subtitles and beats → scene authoring in one of 23 styles → render → QC → covers.
Install
One-line install (recommended)
Send this to your agent:
Install this Skill into my local environment: https://github.com/OneMoh/html-explainer.git
Put it in your skills directory and check/install the required runtime
(Python 3.9+ / Node 18+ / Chrome or Edge / ffmpeg)
It clones into the right directory, runs the environment check and installs whatever is missing. Then start a new session so the agent rescans its skills directory.
Manual install
The repository root is the skill directory (SKILL.md sits at the root), so clone it straight
into your skills directory — there is no subdirectory to copy:
git clone https://github.com/OneMoh/html-explainer.git ~/.workbuddy/skills/html-explainer
bash ~/.workbuddy/skills/html-explainer/setup_env.sh --install
On Windows ~ is C:\Users\<you>.
Skills directory by agent
| Agent | Personal (global) | Project (in-repo) |
|---|---|---|
| WorkBuddy | ~/.workbuddy/skills/ |
<workspace>/.workbuddy/skills/ |
| Claude Code | ~/.claude/skills/ |
.claude/skills/ |
| OpenAI Codex | ~/.codex/skills/ |
.codex/skills/ or .agents/skills/ |
| Gemini CLI | ~/.gemini/skills/ |
.gemini/skills/ or .agents/skills/ |
| Cursor | ~/.cursor/skills/ |
.cursor/skills/ |
| GitHub Copilot / VS Code | ~/.copilot/skills/ |
.github/skills/ |
| OpenCode | ~/.config/opencode/skills/ |
.opencode/skills/ |
| Windsurf | ~/.windsurf/skills/ |
.windsurf/skills/ |
| Others (common convention) | ~/.agents/skills/ |
.agents/skills/ |
If unsure where to put it, prefer .agents/skills/ — most tools read it. (Claude Code is the
exception and only reads .claude/skills/.)
Requirements
| Item | Minimum | Notes |
|---|---|---|
| Python | 3.9+ | edge-tts==7.2.8 (pinned deliberately — v7 changed the boundary API), numpy, pillow, imageio-ffmpeg. The Volcano engine needs nothing extra (stdlib urllib only, no SDK) |
| Node.js | 18+ | Used by the renderer and the cover builder |
| Browser | Chrome or Edge | Auto-detected; playwright chromium (~115MB, one time) only if neither exists |
| ffmpeg | any version | Looked up on PATH; falls back to the static binary bundled with imageio-ffmpeg |
| Disk | ~2GB per video | Frame PNGs are large; safe to delete after muxing |
bash setup_env.sh only reports what is missing; --install installs it. No admin rights needed.
Voice-over: two engines
Before the pipeline starts the agent asks which TTS you want, then lists candidate voices for you to pick from (or you can just hand it a voice ID):
edge-tts |
Volcano Engine TTS 2.0 | |
|---|---|---|
| What you do | nothing | paste an API Key once |
| Cost | free | billed per character |
| Voices | a set of built-in zh/en voices | Doubao 2.0 voice library, incl. voice cloning |
| Word timestamps | WordBoundary |
sentence.words[] |
| Extra deps | edge-tts==7.2.8, imageio-ffmpeg |
none — stdlib urllib only |
| When to pick it | default; works out of the box | when you want more natural prosody / better quality |
Both engines emit an identical audio-manifest.json, so the timeline, the subtitles and the
renderer all stay untouched — switching engines is a one-field change.
With Volcano, the only thing you touch
The first time it runs Volcano, the skill creates a tts.env and stops, then tells you to paste
your API Key into it (console → Speech → API Key management). Say "done" and the agent tests the
connection, confirms the voice, and carries on.
That step deliberately bypasses the chat window — the key is never sent to the agent, and the agent never needs to know it.
Built-in voices (full list in the official voice docs):
| Male | Female |
|---|---|
| Yunzhou 2.0 (default) · Wennuan Ahu 2.0 · Jieshuo Xiaoming 2.0 · Cixing Jieshuo Nan 2.0 Xuanyi Jieshuo 2.0 · Guanggao Jieshuo 2.0 · Ruya Qingnian 2.0 · Shaonian Zixin 2.0 · Shenye Boke 2.0 |
Xiaohe 2.0 · Vivi 2.0 · Zhixing Cancan 2.0 Tianmei Taozi 2.0 · Linjia Nvhai 2.0 · Wenrou Shunv 2.0 |
If the built-in list is not enough, a voice ID from voice cloning works too.
Key discipline
The API Key lives only in tts.env, and only one interface package inside the skill reads it.
The agent calls that package, so it neither gets nor needs the key value:
you (fill it in once) → tts.env (already gitignored)
↓ only the interface package reads it
synthesis call ← the agent calls this; never sees the key
↓
Volcano Engine
- Never in the chat: ask the agent for key status; what comes back is a masked summary
(
ef90******86c8). - Never in the repo:
.gitignorecoverstts.env/*.env/*.key/*.pem/secrets/; the repo self-check has a dedicated key-defence rule, itself proven by a negative test — a deliberately planted fake key gets caught. - Never in logs: error messages are redacted — only the key value actually used and
AKLT…tokens are scrubbed. Deliberately not a broad "any long string is a secret" rule, which would also erase the request IDs you need for support. - Never in a distribution: packaging the skill excludes key files.
- Backstop (the real security boundary): if it leaks anyway, keep the blast radius small — use a sub-account with speech-synthesis-only permission, set usage alerts and quotas, and rotate the key.
Bluntly: the synthesis code runs on your machine, so the key is visible to that process at runtime — "the agent can never read it" is not achievable. What is guaranteed is not in the chat, not in the repo, not in the logs, not in the distribution, which shrinks a leak into one revocable incident.
Also don't store the key in an environment variable — many hosts dump the process environment straight into the session transcript.
Don't rename tts.env.example to tts.env and fill that in. It is the template meant to stay
in the repo; renaming it leaves everyone else without one (the repo self-check reports it).
Copy it, then fill the copy.
Video project layout
Say one sentence and the agent walks the whole pipeline inside a video project directory;
output lands in out/: slug.mp4, cover_169.png, cover_34.png, slug.srt, slug.vtt, plus
qc_report.md and qc_sheet.jpg.
A video project looks like this:
my-video/
├── project.json # slug, fps, size, voice, rate, scene order, chapters
├── narration.json # [{ id, text }] — pipes "|" split subtitle blocks
├── theme.css # every colour, as CSS variables
├── frames/ # one HTML per scene; <id>.beats.js is generated, never hand-edited
├── audio/ render/ research/ script/
└── out/ # MP4, covers, SRT/VTT, QC report
Why not screen recording
Most "HTML to video" tools launch a browser, play the animation and record the screen. That breeds a whole class of intermittent bugs — the animation played before recording started, a web font loaded late so half the video used the wrong typeface, the first frames captured the pre-animation state.
html-explainer does not record. It seeks: position the GSAP timeline at that instant
(tl.pause(t, false)), sync every CSS animation (document.getAnimations().currentTime), wait
two animation frames, screenshot. Frame 1204 of one render is pixel-identical to frame 1204 of the
next — so QC can point-sample, a single scene can be re-rendered alone, and a whole class of timing
bugs becomes impossible.
The trade-off: every animation must be seekable. Wall-clock animation (setInterval,
requestAnimationFrame counters, CSS transition entrances) cannot work and is rejected by
lint_frames.py.
Features
| Beats anchored to narration | Scenes position animation by matching subtitle text (B('block text')), never by hardcoded frame numbers. Edit the script and the whole video re-times with zero scene-code changes. |
| Word-boundary subtitles | Timing comes from the TTS engine's character-level timestamps, never interpolated by character count — in Chinese two phrases of equal length can differ 3× in duration. WordBoundary for edge-tts, sentence.words[] for Volcano Engine. |
| Two voiceover engines | edge-tts (free, no key, default) or Volcano Engine TTS 2.0 (better quality, needs an API key). Both emit an identical manifest, so nothing downstream changes — switch with --provider. |
| The API key never reaches the agent or the repo | The Volcano key lives only in tts.env (gitignored) and only the interface package reads it — the agent calls tts_volcano.py and never needs the key. Errors are redacted, check_integrity.py enforces a secret guard, and packaging excludes key files. |
| Two-level clock | Frame length uses MP3 container duration (keeps A/V in sync); the final subtitle block ends on actual speech end. |
| 23 visual styles | 8 categories, each with its canvas, type scale, timeline and colour discipline recorded. No designing from a blank page. |
| Dual covers | Every video ships a 16:9 cover plus an independently re-laid-out 3:4 cover — not a crop. Cropping loses 57.8% of the width. |
| Pre-render audit + QC | lint_frames.py reports contract violations before you spend render time; qc_check.py checks loudness, drift and samples frames. |
| Structurally offline | GSAP vendored; browser auto-detected; ffmpeg falls back to the imageio-ffmpeg static binary; web fonts are banned by contract. |
Pipeline
flowchart LR
A["Topic"] --> B["Research<br/><i>every figure sourced</i>"]
B --> C["narration.json<br/><i>pipes split subtitle blocks</i>"]
C --> S["tts_setup.py<br/><i>ask engine · key · voice</i>"]
S --> D["tts_build.py<br/><i>edge-tts / Volcano to MP3 + word boundaries</i>"]
D --> E["timeline_build.py<br/><i>global axis + stitched track</i>"]
E --> F["subs.py<br/><i>subs.json, srt/vtt, beats.js</i>"]
F --> G["frames/*.html<br/><i>one scene per line, styled from the library</i>"]
G --> H{"lint_frames.py<br/>eight contract rules"}
H -->|fail| G
H -->|pass| I["render_video.mjs<br/><i>seek per frame to PNG</i>"]
I --> J["ffmpeg<br/><i>H.264 + AAC mux</i>"]
J --> K[("out/slug.mp4")]
I --> L["qc_check.py<br/><i>loudness, drift, contact sheet</i>"]
K --> M["cover_build.mjs<br/><i>cover_169.png, cover_34.png</i>"]
style K fill:#1f6feb,color:#fff
style H fill:#8957e5,color:#fff
style M fill:#238636,color:#fff
The B() beat system
subs.py emits one beats.js per scene, exposing each subtitle block by its source text, so
scene animation can be anchored directly to the moment words are spoken:
tl.fromTo('.card', { y: 60, autoAlpha: 0 }, { y: 0, autoAlpha: 1, duration: 0.7 }, B('right-hand card'));
tl.fromTo('.verdict', { scale: 0.8 }, { scale: 1, duration: 0.6 }, B('the verdict') + 0.2);
B('block text') is the moment those words start being spoken; Be('block text') is the moment
they finish.
This is this project's own design, and it is the part that changes how the work feels: edit the narration once, re-run three commands, and every scene re-times itself. Compare with hardcoded frame numbers — one edited sentence means re-aligning the entire video by hand.
Fallbacks are forbidden. B('x') || 3.2 hides "beat not found" behind a stale number. A miss
should fail the build — a mis-timed video is far worse than a failed build.
Visual style library
Do not design scenes from a blank page. 23 styles across 8 categories, each recording its
canvas, type scale, timeline structure and colour discipline — full catalogue in
references/style-catalog.md (Chinese).
It covers bold signal cards, luxurious minimal whitespace, NYT-grade data charts, Swiss grid, glitch art, film light leaks, fluid hero backgrounds, brand logo outros, VFX text cursors, 9:16 social formats, product promos and more.
Two classes, with very different adaptation costs:
rich(12) — single file, pure CSS@keyframes. The seek renderer drives them with no changes; adaptation is three steps: swap web fonts for a system stack, lift bottom elements out of the subtitle band, drop in real content.gsap(11) — multiple compositions loaded from a CDN. Do not port the code. Take only the visual DNA and re-express it in CSS keyframes.
Rotate 2–4 styles per project. Eight scenes sharing one look reads as monotonous.
Dual covers
Every video ships two covers that are siblings, not crops. Cropping 16:9 to 3:4 leaves 810px of 1920px — 57.8% of the width is gone, and any full-width headline gets sliced in half. So both share one visual DNA, but each is laid out again from scratch:
| Element | 16:9 (1920×1080) |
3:4 (1440×1080) |
|---|---|---|
| Paradox visual | Right side, side by side | Top, stacked vertically |
| Hook | Bottom-left, two lines, ≥96px | Bottom, three lines, ≥120px |
| Max characters per line | 7 | 5 |
new_project.py generates the templates for both sizes directly; output is 2× by default. Full
rules and the pre-upload checklist: references/cover-guide.md
(Chinese).
Troubleshooting
| Symptom | Cause | Fix |
|---|---|---|
| Every frame is a frozen first frame, no error | Timeline not registered on window.__tl; or page.evaluate received a string instead of a function literal (Playwright evaluates it once, so the body never runs) |
Pass a real function literal |
| Video comes out 1280×720 | viewport was passed to browser.launch() — it is a context-level option |
Pass it to newPage() |
| Cover renders at 1× | Same trap, deviceScaleFactor twin |
Pass to newPage() + screenshot({ scale: 'device' }) |
| Numbers render but never move | The seek suppressed onUpdate callbacks |
Renderer fixed (pause(t, false)); use a transform-based number reel in scenes |
No such file or directory on Windows |
Non-ASCII path — Windows ffmpeg reads UTF-8 as ANSI | Keep paths ASCII |
| Subtitles drift / land in the wrong place | TTS returned no word timestamps, so subs.py fell back to character-count interpolation (a single stderr warning) |
Check whether tts_build printed ⚠ no word timestamps; switch to a supported voice (zh/en Doubao 2.0) |
Volcano error resource ID is mismatched with speaker related resource |
speaker got a display name instead of a voice ID; or a cloned voice paired with the preset resource ID |
Use a built-in voice name/ID (the package resolves it); for cloned voices set VOLC_RESOURCE_ID=seed-icl-2.0 |
Volcano HTTP 401/403 |
Wrong key in tts.env, or the service is not enabled |
Verify VOLC_API_KEY; check the masked status via tts_setup.py --status |
Volcano network unreachable |
The package bypasses the system proxy by default (China-mainland endpoint) | If you really need a proxy, set VOLC_PROXY=http://127.0.0.1:<port> |
| Subtitles sit one frame late after a re-run | A cache hit dropped the head-trim amount (historical bug, fixed) | Upgrade to v1.3.0+; the cache format now carries lead_cut_sec |
references/lessons.md is the most valuable file in this repository. 56 numbered entries, each
one a bug where "the video looked fine but was wrong" — including how it was misdiagnosed at first.
Read it before debugging from scratch.
Who this is for
Good fit: turning articles, docs or a topic into narrated video at scale; already using an AI coding agent and preferring to describe visuals in HTML rather than learn motion software; needing reproducible output; needing to run offline or refusing per-render fees.
Poor fit: live-action editing, talking-head footage, re-creating an existing video; wanting a
drag-and-drop editor (scenes are code, deliberately); wanting React component animation as the
authoring model — that is the domain of the reference project
anything2explainer.
Reference project ideas
html-explainer did not invent its methodology. It has two clear sources of ideas. Both are
independent projects by different authors — not the same author as this one, and this
repository neither bundles nor depends on any of their code at runtime. What was carried over is
design specification and engineering experience.
-
Vincentwei1021/anything2explainer (TypeScript / Remotion) — topic in, narrated explainer video out. What this project inherited from that line is the narration and A/V-sync methodology: word-boundary subtitles, the two-level clock, speech-rate calibration, and the QC criteria. Difference: it is Remotion plus React component animation; this project is HTML/CSS/GSAP plus deterministic seeking.
-
nexu-io/html-video (Apache-2.0, by the Open Design team) — HTML to real MP4 on your own machine. What this project inherited from that line is the 23-style visual catalogue, transcribed from its template design specifications. Seven of those styles trace further back to MIT-licensed design work. Difference: it relies on real-time recording; this project seeks frame by frame, so output is reproducible.
This project's own parts: the deterministic seek renderer, B() beat anchoring, the dual-cover
system, and the criteria in lint_frames.py / qc_check.py. Full attribution and the per-style
mapping are in THIRD_PARTY_NOTICES.md (Chinese).
If you want React component animation or Studio-style visual collaboration, go straight to the two projects above. If you want to edit one sentence without re-aligning the whole video by hand, and you want frame-level reproducibility, use this one.
Contributing
Issues and PRs are welcome. The most valuable contribution is a diagnosed silent failure added
to references/lessons.md — write down how it first misled you, the evidence that proved the cause,
the fix, and the general rule that follows. Please read CONTRIBUTING.md first
(Chinese).
Licence and acknowledgements
MIT © 2026 Moh
MIT covers the original code and documentation. Bundled third-party components and the derived
style specifications remain under their own terms; GSAP is bundled under GreenSock's
standard "no charge" licence. Full notices are in
THIRD_PARTY_NOTICES.md (Chinese).


