1.6 KiB
1.6 KiB
| 1 | # The Legend of Zelda: Echoes of Wisdom, update 1.1.0 (v196608), SDK 20.5.1. | ||||||
|---|---|---|---|---|---|---|---|
| 2 | # NintendoWare G3d / Ui2d / Vfx / Atk / Font, NVN; main + GLSLC + movie + sdk. | ||||||
| 3 | # ---- Identity ---- | ||||||
| 4 | title_id | 01008CF01BAAC000 | |||||
| 5 | program_id | 01008CF01BAAC000 | |||||
| 6 | # ---- App ---- | ||||||
| 7 | name | The Legend of Zelda: Echoes of Wisdom | |||||
| 8 | ipa | TheLegendOfZeldaEchoesOfWisdom.ipa | |||||
| 9 | app_category | public.app-category.adventure-games | |||||
| 10 | # The right stick rotates the dungeon camera (checked on the Mac). | ||||||
| 11 | pad_layout | full | |||||
| 12 | # ---- Versions ---- | ||||||
| 13 | build | v196608 | 1.1.0 | main=9f221e1afa65ba5443e955158ab97da8 | subsdk0=d6ad4f66925e3458f012915646501b4d | subsdk1=a4108e77b80cd0a9221b085a8e2c42d4 | sdk=aa65d75ae1f61b1a2276f52a59f07d42 |
| 14 | package | v196608 | |||||
| 15 | shader_versions | v196608 | |||||
| 16 | # ---- Files ---- | ||||||
| 17 | # every module main imports from | ||||||
| 18 | modules | main subsdk0 subsdk1 sdk | |||||
| 19 | romfs_marker | region_common/audio/edward.bfsar | |||||
| 20 | zip_store | .arc:.bffnt:.bfntpj:.bfres:.bfsar:.bfstm:.bntx:.ptcl:.webm:.metallib | |||||
| 21 | # ---- Memory ---- | ||||||
| 22 | # No system resource in the NPDM: SetHeapSize supplies the heap. | ||||||
| 23 | # Mac boot requests 3.11 GB; this partition has a 3.25 GB heap region. | ||||||
| 24 | mem_reserve | 0x100000000 | |||||
| 25 | mem_alias | 0x10000000 | |||||
| 26 | mem_stack | 0x10000000 | |||||
| 27 | app_pool | 0xCD500000 | |||||
| 28 | # NPDM META +0x14 is zero: virtual address memory is disabled. | ||||||
| 29 | sys_resource | 0x0 | |||||
| 30 | # ---- Shader split ---- | ||||||
| 31 | shader_groups | /region_common/=regioncommon /regionEU/=regioneu /regionUS/=regionus /regionJP/=regionjp /regionCN/=regioncn /regionKR/=regionkr /regionTW/=regiontw | |||||
| 32 | shader_note | The Legend of Zelda: Echoes of Wisdom shaders | |||||
| 33 | # ---- After the rewrite ---- | ||||||
| 34 | # The four rewritten modules need 100 MB; the default 64 MB undercounts them. | ||||||
| 35 | mem_used | 0x6400000 |