Files

1.6 KiB

1# The Legend of Zelda: Echoes of Wisdom, update 1.1.0 (v196608), SDK 20.5.1.
2# NintendoWare G3d / Ui2d / Vfx / Atk / Font, NVN; main + GLSLC + movie + sdk.
3# ---- Identity ----
4title_id01008CF01BAAC000
5program_id01008CF01BAAC000
6# ---- App ----
7nameThe Legend of Zelda: Echoes of Wisdom
8ipaTheLegendOfZeldaEchoesOfWisdom.ipa
9app_categorypublic.app-category.adventure-games
10# The right stick rotates the dungeon camera (checked on the Mac).
11pad_layoutfull
12# ---- Versions ----
13buildv1966081.1.0main=9f221e1afa65ba5443e955158ab97da8subsdk0=d6ad4f66925e3458f012915646501b4dsubsdk1=a4108e77b80cd0a9221b085a8e2c42d4sdk=aa65d75ae1f61b1a2276f52a59f07d42
14packagev196608
15shader_versionsv196608
16# ---- Files ----
17# every module main imports from
18modulesmain subsdk0 subsdk1 sdk
19romfs_markerregion_common/audio/edward.bfsar
20zip_store.arc:.bffnt:.bfntpj:.bfres:.bfsar:.bfstm:.bntx:.ptcl:.webm:.metallib
21# ---- Memory ----
22# No system resource in the NPDM: SetHeapSize supplies the heap.
23# Mac boot requests 3.11 GB; this partition has a 3.25 GB heap region.
24mem_reserve0x100000000
25mem_alias0x10000000
26mem_stack0x10000000
27app_pool0xCD500000
28# NPDM META +0x14 is zero: virtual address memory is disabled.
29sys_resource0x0
30# ---- Shader split ----
31shader_groups/region_common/=regioncommon /regionEU/=regioneu /regionUS/=regionus /regionJP/=regionjp /regionCN/=regioncn /regionKR/=regionkr /regionTW/=regiontw
32shader_noteThe Legend of Zelda: Echoes of Wisdom shaders
33# ---- After the rewrite ----
34# The four rewritten modules need 100 MB; the default 64 MB undercounts them.
35mem_used0x6400000